The following Icons are used in the lesson plans to make it easy to see what you need to do at a glance.

Computer: Links an activity as suggested to the Computer class. This is based on the Life Skills topic and links with the Computer curriculum. Students consolidate their knowledge of the Life Skills topic while practicing their Computer skills.

Lesson summary: This gives you a quick view of what you will be doing in the lesson

Ice-breaker: Get students interested in the topic and ensures that they learn more about it in an enjoyable and interactive way.

Introduce the section by asking: Ask the questions in the question column to see what students already know, (prior knowledge) and use the information in the Lecturer’s Help section to add to their answers as needed.

Lecturer’s Help: This section saves you time by giving answers to questions. More information is also given on some concepts to help you. There are also topics for group discussions, quiz questions and scenarios for role plays to photocopy and cut out so each group gets a copy.

Worksheet: The worksheets contain both information and activities for students to complete. Hand these out whenever you see this icon. Photocopy so every student in your class can get a copy.

African wisdom: We live in a continent rich in wisdom and knowledge. Let us use this knowledge to help the students think critically about the topic as they analyse the quotes and words of wisdom.

Group work: The lessons are based on group work. Please ensure your classroom is set up for group work. None of these lessons can be delivered as lectures where you, the lecturer talks and students listen for most of the lesson. Students need to discuss in their groups, prepare role-plays and find solutions to problems.

Pair work: Whenever students have to work in pairs, this icon will appear.

Individual work: At times, part of the group work session is allocated for individual work where students work alone first before sharing with the group.

Class circle: This icon is used when students have to stand or sit in a circle.

Role-play: Students are often required practice new skills through role playing. Sometimes they need to present their role plays to the class. Always keep these presentations short e.g. one-minute maximum.

Skills Practice: This is where students have to do something practical like a role play, create something or fill in a Worksheet to help them develop new skills.

Reflection: At the end of each lesson, questions are provided to help students to think about the lesson. Students are also reminded of the African Wisdom and where indicated, asked to bring Worksheets to the next lesson..

Sequencing and follow on: This describes what you will do in the next lesson. It is also a space for you to note what you still need to cover that you perhaps did not complete in this lesson or topics you want to revise.

Videos: Videos have been selected based on each of the lessons. They are mostly very short. It is useful to show a short video to ensure students are interested and engaged in the topic. If time is an issue, the videos can be shown in the Computer class as a follow up on the lessons. If Wi-Fi is available freely, encourage students to download the videos onto their cell phones.

Websites: Numerous websites have been selected for you to use. Here you can learn more about the topic. You could select a website to refer your students to, e.g. the WikiHow websites that are easy to follow with good visuals.

Going beyond: This is an optional activity that you may want to use to stimulate your students’ interest. It is based on the curriculum. Always expect more from your students, not less! You may also adapt these ideas for assessments.

Scissors: Where this icon appears in Lecturer’s Help, it means you must photocopy and then cut out the items.

Hint: This icon is for you to take note of useful advice.

Energiser: This is when you will give the class an energiser for a few seconds if the work has been tiring. You can also add energisers when you see students are distracted or tired.

Brainstorm: This icon is shown when students have to brainstorm ideas i.e. everybody gets to share ideas and they are all recorded.

Rap: Whenever the students sing, rap, dance or present something in an interactive way, this icon is used.

DIY: This is used when students are requested to work in their own time to e.g. complete a worksheet or do research.

Gentle reminder to stop talking: Sometimes lecturers spend too much time giving information, especially when they start the lesson. Students complain that this is boring. The idea is to keep your verbal input very short and never longer than 5 minutes at a time. This serves as a gentle reminder. Students usually only listen to or take in the first 3-5 minutes of what you say. Thereafter they lose focus.